Game title: Enter the palace!
Developed by: Hanuma
Year: 2016
This is a puzzle game for a team of 2 players, each taking
turns and playing. The king of the palace announces that all local folks are
open to enter this game to win riches when they finish the game successfully.
Follow the two rooms in the palace and win gold and treasure!
This puzzle game following 7 steps is designed and the
details are shown below.
1. Inspiration
Pacman
Maze games
Aladdin
Can you escape
Marauder's map
2. Specification
Goal:
The goal of the player is to enter the mazes (the first
being an artifact maze and the second being a room full of important
documents). The player is initially given 4 lives. There are boulders which the
player has to push through and get rid of to make the path to reach the
artifact open.
In the first maze he will find guards each of them guarding
an artifact. The guards will give him riddles, or mastermind mini puzzles to
solve and to answer which on being correct open up the locked artifacts. We
don't really give information to the player that he has to collect 4 particular
artifacts. He only realizes it later in the next phase and can come back and
collect the rest. There are conditions wherein the player has to get correct
answers to the riddles in 4 attempts. In case his attempts die, he will lose a
life and will have to revert back to the start and his partner can get in. Also
if his lives are over, the player is eliminated. There are monsters inside the
puzzle at random places which on encounter kills the player thus making him
lose a life and start from first.
The player next enters the second room (phase) with all his
collected artifacts. He will come across three encounters, he can also revert
back and start his journey in the second room at any point of time. The three
encounters are door, box and a paper. Here the player uses his key for the
door, coins for the box and pen for the paper. The moment he successfully
encounters each obstacle, he will be given a piece of information which should
be used or combined with others at the time of exit. Also there are 3 exits,
wherein only one gets him out of the palace.
Board:
Network
Pieces:
All irrelevant details are eliminated and each room is
unique and not similar.
Moves:
Move left/right
Move up/down
Ctrl to choose guard
Ctrl to grab artifact
Space to unlock door
Keyboard user interface
3. Prototype
Artifacts room
1-Key
2-Coin
3-Pen
4-Hints
to level
Documents
room
1-Door
to use key
2-Box
to insert coin
3-Paper
to write with pen
4. Levels
The game has two levels. The first level rewards the player
with 2 extra lives. The second room gives away the riches as promised by the
king.
5. The big picture
This is a linear-straight kind of puzzle game with 2 levels
wherein the first should be the artifacts finishing which the player can enter
the second (documents).
6. Testing
Each level seems like fun. Since it consists of multiple
paths it seems to be very interesting and difficult for the player to navigate.
There are no simpler solutions. The player has to go through all paths, but he
is given another option of reverting back and traversing again in the second
room.
7. Polish
Sound can be navigating music. Backdrop music can be old
arab music. Palace graphics with towering walls and pillars with authentic
chandeliers can be used. Animation can be in a 3D format to make more real and
interesting. Hints systems are riddles and mastermind mini puzzles which can be
of any type.
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